GTA V has been released again, this time upgraded for PS5 and Xbox Series consoles, but for accessibility there's not a whole lot different.
A look at situational disabilities and how they can affect gaming as well as looking at ways accessibility can help many players.
Playground Games sits down with Can I Play That (CIPT) to talk about the Forza Horizon 5 sign language feature arriving on March 1, 2022.
After wanting to enjoy the dark story and vast world of Elden Ring, the experience with lacking accessibility was a tough venture.
The CIPT Codex is a new database that adds relevant links to games, publishers, and developers, and looks to enhance the browsing experience.
After a while of internal struggles, Can I Play That? talks about what's next in store for the accessibility focused video game outlet.
Difficulty in video games and accessibility always sparks controversy, but players are not asking for worlds to be wholly devoid of challenge.
After another year of video games across the industry, it's time to announce the winners of the Can I Play That? Accessibility Awards 2021
Following The Game Awards 2021, accessibility streams were present but not promoted clearly, but it was an accessible stream. Here's how.
The Can I Play That? Accessibility Awards 2021 are now available for public voting and our Susan Banks Advocacy Award is sponsored by Ubisoft.
SightlessKombat returns to Can I Play That? to talk about Gaming Without Sight once more, but this time, what's changed in the time since.
Halo Infinite is close to launch in December, but how does Can I Play That find the game's single-player campaign for accessibility so far?
A look at Forza Horizon 5 and inclusion and body diversity and where the game misses the mark, does it well, and why we need new defaults.
Sitting down with Can I Play That? Playground Games tells us how they made accessibility a key project initiative for Forza Horizon 5.
A look at Forza Horizon 5 and and how Courtney revisits a legacy that Susan left behind, and how that has grown stronger since.
A look at the the "git gud" mentality through the lens of disablism, lack of accessibility, and productivity.