There are two things I’ve come to accept when doing accessibility reviews: Remasters, remakes, and ports rarely, if ever, feature
I, Courtney “Bad At Puzzles” Craven, would like to share with you, dear reader, what an absolute delight Chicory: A
Ratchet and Clank: Rift Apart is just a couple of accessibility features away from being a brilliantly accessible, family-friendly game.
Transcript What’s up everybody, welcome back. I’ve got another cognitive accessibility review for you today. We are taking a look
Biomutant may have a deadly world to explore, but how is this game when it comes to accessibility? Here's our review of the PC version.
Layers of Fear 2 finds players on board a ship, trapped with a monster and lots of film props, but how is the horror game for accessibility?
Good ol’ Robin Hood and his band of merry folk, stealing from the rich and then distributin’ to the poor.
I’m sure it will come as no surprise to anyone that Resident Evil Village is not an accessible game. This
Housemarque’s Returnal arrives this week making quite a statement in the seemingly endless debate over game difficulty and accessibility. It
Outriders is an amalgamation of quality accessible features that gets overshadowed by a perplexing lack of accessibility commitment.
I love (almost) everything about Outriders. I love its combat, I love its writing, I love its art. I really
Disco Elysium: The Final Cut is many things. An example of brilliant writing. A game with a beautiful art style.
A great headset that really enhances how bad other people's microphones really are.
In today’s edition of Accessibility Impressions with Dan Malito, he takes a look at the Xbox Elite Wireless Controller Series
We’ve got a new Accessibility Impressions video for you today! Check our Daniel Malito’s thoughts on the Ikegol USB Foot