GAConf reveals full speaker lineup for October 2021

Ben Bayliss2 minute read

The full speaker lineup for this October’s Game Accessibility Conference (GAConf) has been revealed.

Back in August, a number of speakers were revealed to be speaking at GAConf 2021 in October. Now, with the event taking place next month, the full lineup has been revealed, and Can I Play That? will be in attendance.

The speakers include those mentioned back in August, and finds Falling Squirrel, Mighty Yell, EA, Insomniac, Blizzard, Xbox, Courtney Craven, Paul Amadeus Lane, and others joining the conference.

The topics have also been teased with us expecting to see talks on Far Cry 6‘s methodology for accessibility user research, Diablo 2‘s accessibility efforts, Insomniac’s journey with Marvel’s Spider-Man, Miles Morales, and Ratchet and Clank: A Rift Apart. There are also talks for representation, what legally blind gamers see, making horror games scary and accessible, and more all listed in the schedule.

For Can I Play That?, Craven will be sharing the journey of this website you’re reading right now, looking back at the ups and downs, the mistakes and the learnings, and the team that has worked to build the site into what it is today.

In addition, GAConf has revealed official merchandise that is available to purchase from RedBubble and includes items such as badges, stickers, notebooks, and t-shirts.

In 2020, GAConf shifted to a digital-only format seeing over 1200 registrations. The GAConf 2021 USA-focused event taking place on October 11 and October 12 will also be free to attend to watch the talks, however interested attendees wanting to join in on the communication side of things can register for tickets to gain access to the networking chat area.

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Ben
BaylissFormer Editor-in-ChiefHe/Him

Ben used to be the one in charge of keeping the content cogs at Can I Play That? turning since Coty left CIPT until November 2022. Deafness means that he has a focus on discussing captions, but with experience in consultancy and advocacy, he covers what bases he can. Having written about accessibility in video games at DualShockers, GamesRadar+, GamesIndustry.biz, Wireframe, and more he continued his advocacy at CIPT. He was actually awarded a Good Games Writing award for an article he wrote here! He enjoys a range of games, but anything that’s open-world and with a photo mode will probably be his cup of tea.

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