Skatebird has shown off some of its accessibility features during the Wholesome Games showcase at E3 2021.
In a press release, Skatebird has been confirmed to feature a range of accessibility features. Players can expect to be able to toggle the ability to push the skateboard automatically when the ollie (Jump) button is held down. The ollie button can also be merged with flip tricks, grinds, and grabs to help reduce the need for right-hand inputs. There will also be a way to adjust the game’s speed so that players can play Skatebird to their preferences
A video was shown during the show as well, and clipped. It shows an example of the way the game reduces input density, which will allow more players to perform those tweetriffic tricks. You can watch this particular mention in action below, it features Glass Bottom Games’ lead developer Megan Fox narrating the video.
Skatebird is an upcoming skateboarding title from Glass Bottom Games where you play as a bird riding a skateboard, and from the looks of various footage and screenshots, you’re a very small bird that can also customize its appearance. Fox said, “SkateBIRD is all about trying your best, and we want to make sure everyone can shred,” and that they hope that Skatebird’s “accessibility options allow players to have the best experience possible.”
When Skatebird does become available with its accessibility features at launch later this year on August 12, it’ll be heading to PC, Xbox One, Xbox Series X|S, PS4, PS5, and Nintendo Switch.