Microsoft has revealed its Surface Adaptive Kit that contains stickers with raised icons to help make Microsoft's laptops more accessible.
Our Psychonauts 2 accessibility review goes in deep on how the game feels to play with the numerous features available from launch.
Speaking in an interview, Supergiant Games explained how Hades God Mode works and what it means for difficulty in other games.
If you're looking for recommendations for third-person video games for deaf and hard-of-hearing players, we've listed 5 of our favorites!
The Back 4 Blood open beta takes place this month and the new FAQ now details what accessibility features players can expect to see.
Halo Infinite got a Technical Preview yesterday ahead of the game's private beta, and gave us an in-depth run down of the menus.
Audio-based action-adventure RPG game The Vale: Shadow of the Crown will be launching August 19 for PC and Xbox platforms.
The horror FPS Chernobylite has a wealth of accessibility features available, but how do they feel when it comes to how they're used in game?
Dead Space Remake has been announced, and Motive Studios says that accessibility is "important" to open the game to a broader set of people.
As Microsoft Flight Simulator arrives on console, we had a look at how the accessibility has changed since the PC build.
Apex Legends looks to be getting deeper colorblind support and the ability to change reticle colors with presets in an upcoming update.
Diablo 2: Resurrected will have accessibility improvements thanks to learnings taken from the game's technical alpha earlier this year.