Posts tagged with: Ubisoft
Ubisoft has published an internal interview where the senior manager of accessibility talks about the future of accessibility.
Instead of starting this review in the usual way, telling you a bit about the premise of Rainbow Six Extraction, I’m going to share how I originally opened this review when I began writing it a few days ago: Rainbow Six Extraction is the first Ubisoft game since Assassin’s Creed Syndicate to launch without customizable […]
Riders Republic has you exploring a large open-world, but how does Ubisoft's latest foray in sports do for accessibility? Here's our review.
Far Cry 6 has a lot of accessibility options, but if you're curious what exactly is available at launch, we have a good look at it all.
Taking to Yara, here's our Far Cry 6 accessibility review that looks into how the game feels with its new direction in story.
Ubisoft has revealed the Rainbow Six Extraction accessibility features ahead of its September launch, and they build on Siege's.
This years Ubisoft Forward has confirmed what accessibility features viewers can expect to see for the companies E3 2021 showcase.
Ubisoft has officially revealed an extensive list of Far Cry 6 accessibility features that will be available at launch later this year.
Far Cry 6 Accessibility Interview: Ubisoft is “trying to take learnings from all of our past titles and bring them into this game.”
Can I Play That sat down with Far Cry 6 game designer, Douglas Gregory to discuss accessibility in the upcoming Ubisoft title.
Accessibility features should be something that is upfront, and so digital stores need to start listing them for disabled players.
Watch Dogs Legion had 8900 sounds available during alpha and nearly had 200 captions for them before being cut down to 110.
I am living my best hero life in Immortals Fenyx Rising. This new IP from Ubisoft, developers of massive photorealistic open world games like Far Cry and Assassin’s Creed, is the most delightfully unexpected good time I’ve had in a long while. Immortals feels like Breath of the Wild (but actually enjoyable) and Assassin’s Creed […]
Ubisoft's new title, Immortals Fenyx Rising drips with Greek mythology, but did Grant think that it was dripping with accessibility?
I am not a gamer. Not by any stretch of the imagination. I indulge my partner and their love of games much in the same way that I indulged my sister—a hobby and career that I can appreciate simply due to the joy games bring (brought) them. I have played games on occasion and I […]
In our latest Moblity Review, Grant tackles the life and struggles of being a Viking in Ubisoft's latest Assassin's Creed Valhalla.
In our latest commentary piece, Courtney gets into Assassin's Creed Valhalla to share impressions on Cognitive Accessibility.