Posts tagged with: Steve Saylor
Street Fighter 6 gets a lot of things right in its accessibility, but some things keep players from playing it fully.
Steve Saylor was recently given the opportunity to visit LA for an exclusive early viewing of the accessibility in Star Wars Jedi Survivor.
Sifu could be getting post-launch accessibility updates following comments from the studio's co-founder during a Twitch stream.
Steve Saylor sits down with CIPT to discuss Playground Games' Forza Horizon 5 and the accessibility available in the game.
Ghost of Tsushima Director’s Cut Interview: “we’re really interested in getting as many people as possible to be able to play the game comfortably”
I wanted to see what's new and what improved for accessibility in Ghost of Tsushima Director's Cut. I sat down with Nate Fox to find out.
GAConf 2021 will be taking place in October and the first wave of speakers has been announced, featuring people from Ubisoft, Xbox, and more.
Can I Play That spoke with the consultants behind the accessibility features of The Last of Us 2, and shared their hopes for the future of accessibility.
Find out what Steve Saylor and Courtney Craven thought of the accessibility features in The Last of Us 2 in this blind impressions video.