Posts tagged with: Sony Interactive Entertainment
The Last of Us Part 2 Grounded Update Brings Accessibility Improvements
The Grounded update heads to The Last of Us Part 2 this week with new difficulty modes and a range of accessibility improvements.
Horizon Zero Dawn: Complete Edition — Accessibility Impressions
Steve Saylor and Grant Stoner discuss their thoughts from a Motor and Blind disability perspective.on Horizon Zero Dawn: Complete Edition.
Ghost of Tsushima Gets Large Text and Lower Intensity Mode in New Patch
Ghost of Tsushima will be getting a 1.05 patch that introduces a Large Text option to the game and a Lower Intensity mode for when in combat.
Ghost of Tsushima – Deaf/HoH Accessibility Review
Once upon a time, in preparation for the arrival of the most highly anticipated games, I’d work on lowering my expectations for how accessible they’d be. I expect nothing, so on the off chance subtitles were done well, I can be pleasantly surprised. After doing this sort of reviewing for six years, it’s necessary to […]
Ghost of Tsushima Accessibility Impressions — Just Barely Misses the Bullseye
Steve explores the islands of Tsushima and sees how accessible Sucker Punch Productions' Ghost of Tsushima is ahead of its launch on PS4.
The Last of Us Part 2 – A Conversation with Naughty Dog
The Last of Us Part II released to rave reviews from critics and fans alike. Many outlets and individuals praised the story, gameplay, and gratuitous violence, labeling it as a perfect sequel to the original entry. Alongside the cheers from able-bodied fans were disabled players, sharing their enthusiasm for a game featuring roughly 60 accessibility […]
The Last of Us Part II Accessibility Consultants — Advancing The Industry
Can I Play That spoke with the consultants behind the accessibility features of The Last of Us 2, and shared their hopes for the future of accessibility.
The Last of Us: Part 2 – Mobility Review
You are probably expecting this to be a review of The Last of Us: Part 2. You are probably assuming I will christen it with a perfect score in relation to mobility issues, with the same jubilation as my colleagues. You are probably eagerly anticipating me to recommend it to every individual with a PS4. […]
The Last of Us 2 – Blind Accessibility Review
"The Last of Us 2 is a testament to what can be achieved when accessibility is considered from the ground up." Check out our Blind Review on the game.
The Last of Us: Part 2 — Deaf/HoH Review
"The Last of Us 2 is the game of a generation. Not in its narrative and artistic beauty, [...] but in its accessibility." Check out our review here.
The Last of Us 2 Accessibility Features Revealed by Naughty Dog
Naughty Dog has revealed a large list of every single accessibility feature that will be available in the studio's upcoming PS4 game, The Last of Us 2.
The Last of Us Part 2 Has “Around 60 Different Accessibility Options”
The Verge published an interview with Naughty Dog explaining exactly how and why the studio has made The Last of Us Part 2 accessible.
Ghost of Tsushima State of Play Video Shows Subtle Wayfinding and Exploration
Ghost of Tsushima got an in-depth State of Play video, but what did it tell us about the wayfinding?