In this review on Death Stranding Director's Cut, we look into how accessible the game is with it's new features, but there's a problem...
Moss: Book 2 was revealed yesterday at State of Play and sees the return of the ASL communicating mouse despite not seeing much in the trailer
In an interview, Sony Interactive Entertainment wants its studios to "explore new and innovative ways" of implementing accessibility.
Ratchet and Clank: Rift Apart is just a couple of accessibility features away from being a brilliantly accessible, family-friendly game.
Housemarque’s Returnal arrives this week making quite a statement in the seemingly endless debate over game difficulty and accessibility. It shows that when developers want to, they can make an unforgiving but remarkably accessible game. As thrilled as I am that the “git gud” crowd has conclusively been proven wrong with Returnal, I can’t help […]
Sony Interactive Entertainment CEO, Jim Ryan has signed a letter to insert the company into Disability:IN's "Are you IN?" campaign.
The April system update heading to PS5 will introduce a Screen Zoom feature and the ability to adjust other player microphone volumes.
With the new PS5 and the new Dualsense controller Sony is introducing players to a new set of hardware and software. With that comes a new set of accessibility challenges. Check out the video above where I look at what the PS5 has to offer, what it does well/not well, and the potential future of accessibility on Sony's next generation console.
Here's our look at how accessible PlayStation's next-generation PS5 is, having a look at the new features many have had concerns about.
Sony Interactive Entertainment shared a blog post detailing the accessibility features available on the PS5 and DualSense ahead of launch.
Review unit provided courtesy of Sony Interactive Entertainment. This story starts with our hero (EIC, whatever) fearing they are about to be arrested. 7:50 AM, there’s a knock on the door. The dog starts barking her head off. Moments before, a police car with lights and sirens pulled up in front of my apartment building. […]
The PS5 UX has been revaeled and shows off the next-generation consoles new features, and here's some that are interesting for accessibility.
Matthew Gallant has shown off a video showing a prototype of The Last of Us Part 2 with vision accessibility settings turned on from 2018.
The Grounded update heads to The Last of Us Part 2 this week with new difficulty modes and a range of accessibility improvements.
Steve Saylor and Grant Stoner discuss their thoughts from a Motor and Blind disability perspective.on Horizon Zero Dawn: Complete Edition.