Posts tagged with: Returnal
The director for Returnal says the studio "could always do more" for accessibility but says making it easy could impact the narrative.
Returnal has a new Suspend Cycle feature in its new 2.0 update and allows players to essentially pause and return to the game later.
Housemarque’s Returnal arrives this week making quite a statement in the seemingly endless debate over game difficulty and accessibility. It shows that when developers want to, they can make an unforgiving but remarkably accessible game. As thrilled as I am that the “git gud” crowd has conclusively been proven wrong with Returnal, I can’t help […]
Allowing early accessibility previews for upcoming games means more money for developers and less risk for disabled players looking to buy.
Die, respawn, begin again, die, respawn, begin again. This is the gameplay loop for Returnal, the upcoming PS5 exclusive from Housemarque. Where this endless loop of my 12 deaths in three hours would usually be enough to make me throw in the towel and uninstall the game, Housemarque has managed to make this life-death cycle […]