I, Courtney “Bad At Puzzles” Craven, would like to share with you, dear reader, what an absolute delight Chicory: A
Ratchet and Clank: Rift Apart is just a couple of accessibility features away from being a brilliantly accessible, family-friendly game.
Insomniac Games revealed Ratchet and Clank Rift Apart's accessibility features 3 weeks before the game is to be launched on PS5 in June.
As Ratchet and Clank Rift Apart previews start to drop a month before launch, it has been confirmed that players can slow down time at will.
I’m sure it will come as no surprise to anyone that Resident Evil Village is not an accessible game. This
Ratchet and Clank Rift Apart for PS5 was shown during State of Play and we got to see a tease of the accessibility features available.
Housemarque’s Returnal arrives this week making quite a statement in the seemingly endless debate over game difficulty and accessibility. It
Allowing early accessibility previews for upcoming games means more money for developers and less risk for disabled players looking to buy.
Die, respawn, begin again, die, respawn, begin again. This is the gameplay loop for Returnal, the upcoming PS5 exclusive from
The April system update heading to PS5 will introduce a Screen Zoom feature and the ability to adjust other player microphone volumes.
Outriders is an amalgamation of quality accessible features that gets overshadowed by a perplexing lack of accessibility commitment.
Watch Dogs Legion had 8900 sounds available during alpha and nearly had 200 captions for them before being cut down to 110.
Behaviour Interactive revealed that the next public test build will be replacing the button mashing input used when struggling on the hook.
Disco Elysium: The Final Cut is many things. An example of brilliant writing. A game with a beautiful art style.
When I unboxed my PS5 shortly after launch, I was excited to experience next-gen gaming, especially Spirit of the North.