Posts tagged with: PS4
Stray Mobility Accessibility Review
The cyberpunk kitty cat game, Stray is finally out, but what does it hold in store for those looking for mobility accessibility?
Saints Row Accessibility — Menu Deep Dive
Saints Row comes packed with a busy and dedicated accessibility menu, and what's included is unraveled in our menu deep dive.
Saints Row Accessibility Review
Saints Row has an impressive number of accessibility features available on paper, but how does it all translate into gameplay?
Rollerdrome Accessibility — Menu Deep Dive
Rollerdrome skates in with guns blazing, but what does the game have for accessibility within the settings menu? We have a deep dive.
Could Console Exclusivity Be Detrimental to the Greater Accessibility Movement?
PlayStation porting console exclusive titles onto PC invites more to play, but does the exclusivity cause more harm for accessibility?
Marvel’s Spider-Man Remastered Accessibility — Menu Deep Dive
Marvel's Spider-Man Remastered has swung onto PC, and this Menu Deep Dive will let you know what to expect from the settings menu.
The Quarry Accessibility Review
The Quarry brings dark horror for various playable characters, but how does the game feel when it comes to accessibility?
Marvel’s Spider-Man Remastered Accessibility Review
Marvel's Spider-Man Remastered swings onto PC, but what's in store for accessibility for disabled players putting on the Spider-Suit?
MLB The Show 22 Accessibility Review
We look at MLB The Show 22 in this accessibility review and see where the game shines for players with disabilities, and where it falls.
The Sims 4 represents neurodiversity in High School Years DLC
The Sims 4 High School Years includes a new Sim attribute called Socially Awkward which represents neurodiversity in the game.
The PlayStation Backbone One does not have haptics and adaptive triggers
The new PlayStation Backbone One handheld controller won't have haptics or adaptive triggers as part of the ergonomics of the device.
Resident Evil Village to get subtitle improvements and closed captions in October
Capcom has confirmed that Resident Evil Village will get an accessibility update in October this year where new features will be added.
The Stanley Parable: Ultra Deluxe patch 1.07 adds more accessibility
The Stanley Parable: Ultra Deluxe patch 1.07 includes a number of accessibility updates to the game allowing players to customize their play.
Disco Elysium The Final Cut PC accessibility update implements dyslexic fonts
Disco Elysium The Final Cut has gained a new PC accessibility update that introduces 3 dyslexic fonts for the majority of languages.
Sniper Elite 5 June patch introduces accessibility additions
Sniper Elite 5 has introduced accessibility additions such as auto run, toggle aim, and more across all platforms.
Street Fighter 6 game director says Modern Control Type is by no means an easy mode
Street Fighter 6 will have a Modern Control Type feature, and the game director has said that it is by no means an easy mode.