Uncharted 4: A Thief's End celebrated it's 5th anniversary, and Naughty Dog revealed how many players used accessibility options.
With talks about The Last of Us getting a remake, Naughty Dog should take accessibility learnings from the sequel and improve the original.
Matthew Gallant has shown off a video showing a prototype of The Last of Us Part 2 with vision accessibility settings turned on from 2018.
The Grounded update heads to The Last of Us Part 2 this week with new difficulty modes and a range of accessibility improvements.
Ben talks about why the gaming industry needs to share and market video game accessibility features if it's able to share random features in upcoming games.
The Last of Us Part II released to rave reviews from critics and fans alike. Many outlets and individuals praised
Can I Play That spoke with the consultants behind the accessibility features of The Last of Us 2, and shared their hopes for the future of accessibility.
You are probably expecting this to be a review of The Last of Us: Part 2. You are probably assuming
"The Last of Us 2 is a testament to what can be achieved when accessibility is considered from the ground up." Check out our Blind Review on the game.
Find out what Steve Saylor and Courtney Craven thought of the accessibility features in The Last of Us 2 in this blind impressions video.
"The Last of Us 2 is the game of a generation. Not in its narrative and artistic beauty, [...] but in its accessibility." Check out our review here.
Finally, the question we’ve posed for over a year and a half, Can I Play That? can be answered with
Naughty Dog has revealed a large list of every single accessibility feature that will be available in the studio's upcoming PS4 game, The Last of Us 2.
The Verge published an interview with Naughty Dog explaining exactly how and why the studio has made The Last of Us Part 2 accessible.