Posts tagged with: Naughty Dog
The Last of Us Part 1 has a great suite of accessibility options, but how do they come together from a mobility perspective?
Naughty Dog has teased even more features from the upcoming remake of The Last of Us Part 1 and it includes accessibility features. In an official video, which currently has no proper subtitles, the game is showcased alongside developer commentary talking about how they were originally constrained by technology. With the remake, one accessibility feature […]
Naughty Dog has revealed that The Last of Us Part 1, a remake of the original game, will have "expanded accessibility options" available.
Uncharted Legacy of Thieves Collection is another Sony title focused on visual and immersion with a small number of accessibility additions.
Wondering what our top 5 games for blind and visually impaired players are? Here are the games we think make the cut for different reasons.
Uncharted 4: A Thief's End celebrated it's 5th anniversary, and Naughty Dog revealed how many players used accessibility options.
With talks about The Last of Us getting a remake, Naughty Dog should take accessibility learnings from the sequel and improve the original.
Matthew Gallant has shown off a video showing a prototype of The Last of Us Part 2 with vision accessibility settings turned on from 2018.
The Grounded update heads to The Last of Us Part 2 this week with new difficulty modes and a range of accessibility improvements.
Ben talks about why the gaming industry needs to share and market video game accessibility features if it's able to share random features in upcoming games.
The Last of Us Part II released to rave reviews from critics and fans alike. Many outlets and individuals praised the story, gameplay, and gratuitous violence, labeling it as a perfect sequel to the original entry. Alongside the cheers from able-bodied fans were disabled players, sharing their enthusiasm for a game featuring roughly 60 accessibility […]
Can I Play That spoke with the consultants behind the accessibility features of The Last of Us 2, and shared their hopes for the future of accessibility.
You are probably expecting this to be a review of The Last of Us: Part 2. You are probably assuming I will christen it with a perfect score in relation to mobility issues, with the same jubilation as my colleagues. You are probably eagerly anticipating me to recommend it to every individual with a PS4. […]
"The Last of Us 2 is a testament to what can be achieved when accessibility is considered from the ground up." Check out our Blind Review on the game.
Find out what Steve Saylor and Courtney Craven thought of the accessibility features in The Last of Us 2 in this blind impressions video.
"The Last of Us 2 is the game of a generation. Not in its narrative and artistic beauty, [...] but in its accessibility." Check out our review here.