Posts tagged with: Mass Effect

  • What ‘Easy Mode’ Means For Disabled Players

    Game difficulty, particularly easy modes, frequently comes up in conversations about accessibility. There’s often confusion over how easy modes can specifically make games better for disabled players, in the absence of an obvious change attached to a discrete need like a colourblind mode.  Below, I lay out some common implementations of ‘easy modes’ and how […]

    Ruth Cassidy6 minute read

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