Posts tagged with: Inclusion
Gaming with a Facial Difference
Video games are a great escape from real life, but having a facial difference is something you don’t escape while gaming.
Say This, Not That: Better Choices for Inclusive Language
Sometimes we say things that are hurtful. Here’s what to say instead. “That’s just crazy.” “How lame.” “I got gypped.” You may not know it yet, but these common idioms can be deeply hurtful for folks who suffer from mental health issues; folks who are disabled, and people of Romani descent, respectively. And yet, these […]
5 Ways to Make a More Accessible Work Environment
As the industry leans into diversity and inclusion, are disabled people part of that? Quite often, getting into the gaming industry relies on who you know, how well connected you are to those making decisions about who gets hired, whose content is important, and who is most visible in gaming. It probably won’t come as […]
Chicory: A Colorful Tale — Can I Play That Accessibility Review
I, Courtney “Bad At Puzzles” Craven, would like to share with you, dear reader, what an absolute delight Chicory: A Colorful Tale is. More than a delight. It’s a masterpiece in accessibility. Developed by a small team led by Greg Lobanov (Wandersong) and published by Finji, Chicory casts players as a magical paintbrush wielding dog […]
That Isn’t Mii
By Bobby K. Miitopia for Nintendo Switch came out recently, and everyone’s having a great time, including myself! It’s a quirky game about casting whoever you want in the standard roles that come with a fantasy RPG. Your dog can be the princess, your neighbour can be a baby and your ex can be the […]
Should Accessibility Impact Overall Review Scores?
When Cyberpunk 2077 released in December 2020 with an array of game-breaking bugs and glitches rendering it unplayable for many, the general community of gamers experienced what disabled gamers do with countless games, both AAA and indie. We spend $60—$70 now if we’re playing on a PS5—without ever knowing if the game will be playable […]
Twitch and Its Continued Failure of Disabled Streamers
Whenever I think of activism, I’m sometimes skeptical one act can create meaningful change. Yet, it happens all the time. Sometimes, the positive payoffs will come decades later, which is why it’s essential to look ahead to the future, even when an act seems inconsequential. I want people to understand how a single decision will […]
Xbox Series X — Q & A with Microsoft’s Brannon Zahand
With the launch of next-generation gaming upon us, we at Can I Play That? have been waiting in anticipation for what this generation means for inclusive gaming. Over the last few years, we’ve seen publishers and developers alike make new innovations in the way everyone can play. Microsoft hasn’t been subtle about its enthusiasm for […]
Accessibility Beyond the Trend
The Trend is Set Trendsetting can be important to the future of the gaming industry; you can look at the evolution of game accessibility and see this progression. The disabled community has continuously advocated, and with enough social pressure, the industry has started listening. I do not like to give the trend of improving accessibility […]