Posts tagged with: Google Stadia
Google Stadia and the (Two) Accessibility Lessons Left Behind
Google Stadia is officially being discontinued, but we look at what two lessons the platform can teach us about accessibility.
Stadia Tandem Allows Secondary Controller Connection for Accessibility
Google has introduced Stadia Tandem which allows for a secondary controller to be connected in a similar way to Microsoft's Co-Pilot.
Assassin’s Creed Valhalla Story Trailer Makes Use of YouTube’s New Audio Track Feature
Ubisoft's newest story trailer for Assassin's Creed Valhalla makes use of YouTube's new audio track feature with an audio description track.
Watch Dogs Legion Associate Producer Addresses Accessibility Features
The accessibility in Ubisoft's Watch Dog Legion has been discussed in an internal interview with associate producer, Mihai Alexandru Nuta.
Google Stadia – An Exercise in Inaccessibility
Google Stadia, the virtual console/game service/whatever you want to call it, launched to very mixed reactions on November 19, 2019. At launch, there were 22 games available with only one of them, Gylt, being a Stadia exclusive title. As curious as I was about how well the service would work, the fact that I already […]
Crystal Dynamics Explains Accessibility and Representation in Marvel’s Avengers
Square Enix sat down with Crystal Dynamics to discuss the efforts being taken to ensure that the upcoming Marvel's Avengers is as accessible as possible.