Posts tagged with: Far Cry New Dawn

  • Accessibility After Launch

    With modern gaming, it is not only possible, but expected for titles to include accessibility features. Options to control text size, activate subtitles and even customize controls are commonplace for AAA and indie developers alike. Yet, the implementation of assistive mechanics is no easy task to perfect, and games still release without features that benefit […]

    Grant Stoner4 minute read
  • Mobility Game Review – Far Cry New Dawn

    Far Cry New Dawn is a first person view open world shooter by Ubisoft. It is a sequel to Far Cry 5, taking place in the same area a few years later. The core gameplay remains the same with story missions, side missions, resource gathering and weapons/vehicles crafting. You can also upgrade your main base […]

    Can I Play That?11 minute read
  • What I’ve Learned About Game Design as a Hearing Person Rating Deaf Accessibility

    When we launched our Deaf game review site, OneOddGamerGirl, I assumed it would be a fun hobby that maybe would help a few Deaf and HoH gamers not buy games that hadn’t taken their needs into consideration in the design process. Our process was simple – Susan (who is Deaf) would get a game and […]

    Coty Craven9 minute read
  • Deaf Game Review – Far Cry New Dawn (Campaign Gameplay)

    It’s not often that we’ve been left speechless by the level of Deaf accessibility in a game. Unless it’s just that bad, which has happened a few times. This is not one of those times. Ubisoft nailed the Deaf accessibility in Far Cry New Dawn. Nailed it nailed it. We have not seen anything close to […]

    Can I Play That?4 minute read

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