Posts tagged with: Cyberpunk 2077
The big Cyberpunk 2077 1.5 patch has been revealed and it includes a minor number of changes that could be good for accessibility.
When Cyberpunk 2077 released in December 2020 with an array of game-breaking bugs and glitches rendering it unplayable for many, the general community of gamers experienced what disabled gamers do with countless games, both AAA and indie. We spend $60—$70 now if we’re playing on a PS5—without ever knowing if the game will be playable […]
After numerous concerns raised last week regarding subtitles in Cyberpunk 2077, CD Projekt Red has confirmed that they will be adjustable.
Ben talks about why the gaming industry needs to share and market video game accessibility features if it's able to share random features in upcoming games.
Steve Saylor takes a deep dive into what accessibility options hopes he has for Cyberpunk 2077 as well as concerns with the current state of accessibility.