Posts tagged with: Cognitive Accessibility
The Game Content Triggers Database launched, an easy to navigate resource about mental health related triggers players may encounter in games.
Blizzard has shared details about new accessibility features in Diablo IV as it prepares for release on June 6th.
Riders Republic has you exploring a large open-world, but how does Ubisoft's latest foray in sports do for accessibility? Here's our review.
Want to know about Marvel's Guardians of the Galaxy and its accessibility? Here's our review that looks into how the game fares.
Transcript What’s up everybody, welcome back. I’ve got another cognitive accessibility review for you today. We are taking a look at Biomutant by Swedish developers Experiment 101, courtesy of THQ Nordic. I usually review on Xbox Series X, but this code provided was a PC code so just keep in mind that some of these […]
Curious about Hitman 3 from a cognitive perspective? Stacey has you covered! Transcript What’s up friends, welcome back. Today we’re going to be taking a look at Hitman 3, the final game in the World of Assassination trilogy from IO interactive in which you get to take Agent 47 around the world to exotic locations […]
In our latest commentary piece, Courtney gets into Assassin's Creed Valhalla to share impressions on Cognitive Accessibility.
Stacey Rebecca sits down to share, and explain what cognitive accessibility is and how cognitive accessibility relates to video games.
Watching the news right now can send anyone into an anxiety-inducing spiral so it is understandable many of us are turning to games to cope. In an effort to avoid the news for even just a few hours, I started up Ni no Kuni: Wrath of the White Witch Remastered for the PS4, which is […]