Posts tagged with: Assassin’s Creed
Ubisoft showed several accessibility and comfort features of their upcoming title Assassin's Creed Nexus VR, to help avoid nausea and vertigo.
In our latest commentary piece, Courtney gets into Assassin's Creed Valhalla to share impressions on Cognitive Accessibility.
To say the first Assassin’s Creed game was a disaster when it comes to Deaf/hoh accessibility seems like an understatement, so I’ll just take you through my first moments of gameplay in screenshots. I’d give you the usual rundown of the story but I can’t this time because I don’t know it. Because accessibility. The […]