Posts tagged with: Accessibility Review

  • Chicory: A Colorful Tale — Can I Play That Accessibility Review

    I, Courtney “Bad At Puzzles” Craven, would like to share with you, dear reader, what an absolute delight Chicory: A Colorful Tale is. More than a delight. It’s a masterpiece in accessibility. Developed by a small team led by Greg Lobanov (Wandersong) and published by Finji, Chicory casts players as a magical paintbrush wielding dog […]

    Courtney Craven7 minute read
  • Ratchet and Clank: Rift Apart — Can I Play That Accessibility Review

    Ratchet and Clank: Rift Apart is just a couple of accessibility features away from being a brilliantly accessible, family-friendly game.

    Courtney Craven9 minute read
  • Biomutant — Cognitive Accessibility Review

    Transcript What’s up everybody, welcome back. I’ve got another cognitive accessibility review for you today. We are taking a look at Biomutant by Swedish developers Experiment 101, courtesy of THQ Nordic. I usually review on Xbox Series X, but this code provided was a PC code so just keep in mind that some of these […]

    Stacey Jenkins5 minute read
  • Returnal — Can I Play That Accessibility Review

    Housemarque’s Returnal arrives this week making quite a statement in the seemingly endless debate over game difficulty and accessibility. It shows that when developers want to, they can make an unforgiving but remarkably accessible game. As thrilled as I am that the “git gud” crowd has conclusively been proven wrong with Returnal, I can’t help […]

    Courtney Craven4 minute read
  • Disco Elysium: The Final Cut – Can I Play That Accessibility Review

    Disco Elysium: The Final Cut is many things. An example of brilliant writing. A game with a beautiful art style. A point-and-click-ish RPG detective game with deep and thought provoking inner monologues. But Disco Elysium: The Final Cut is definitely not a console game. And this is unfortunate because The Final Cut was released as […]

    Courtney Craven7 minute read
  • iKKEGOL USB Foot Pedal — Accessibility Impressions

    We’ve got a new Accessibility Impressions video for you today! Check our Daniel Malito’s thoughts on the Ikegol USB Foot Pedal! Transcript Welcome to another video for Can I Play That, youraccessible access toaccessibility in gaming! I think that might be a little too much access.. Anyway, today we’re going to be talking about another […]

    Daniel Malito6 minute read
  • Hitman 3 Cognitive Accessibility Review — with Stacey Jenkins

    Curious about Hitman 3 from a cognitive perspective? Stacey has you covered! Transcript What’s up friends, welcome back. Today we’re going to be taking a look at Hitman 3, the final game in the World of Assassination trilogy from IO interactive in which you get to take Agent 47 around the world to exotic locations […]

    Stacey Jenkins5 minute read
  • Destruction AllStars — Can I Play That Accessibility Review

    Destruction AllStars, the new F2P multiplayer vehicular combat game released this week for PS5 is a solid illustration to Sony’s commitment to accessibility. Controls are fully customizable, players can customize nearly every aspect of the UI and visual cues, and the subtitles are simply fantastic. But this wasn’t my initial impression of the game. My […]

    Courtney Craven3 minute read
  • The Medium — Can I Play That Accessibility Review

    If a phone rings in the woods but is given no visual cues, does it make a sound? The Medium, the ambitious new psychological horror game from Bloober Team (the team behind Blair Witch and many other scary games), is a game of contrasts. Both in the game and in its accessibility. You play in […]

    Courtney Craven6 minute read
  • Bugsnax — Can I Play That Accessibility Review

    Here's our Accessibility Review on the upcoming Bugsnax, an adorable yet largely inaccessible experience for disabled players.

    Courtney Craven5 minute read
  • PlayStation 5 – Accessibility Impressions

    With the new PS5 and the new Dualsense controller Sony is introducing players to a new set of hardware and software. With that comes a new set of accessibility challenges. Check out the video above where I look at what the PS5 has to offer, what it does well/not well, and the potential future of accessibility on Sony's next generation console.

    Steve Saylor1 minute read
  • PS5 — Can I Play That Console Accessibility Review

    Here's our look at how accessible PlayStation's next-generation PS5 is, having a look at the new features many have had concerns about.

    Courtney Craven9 minute read
  • Watch Dogs Legion — Can I Play That Deaf/Hard of Hearing Review

    Here is our latest Deaf/Hard of Hearing Review, this time going to London to try out Ubisoft's latest adventure, Watch Dogs Legion.

    Courtney Craven4 minute read
  • Horizon Zero Dawn: Complete Edition – Mobility Review

    Complete editions of games usually provide players with previously released expansions, unique cosmetics, or in some cases, an entirely new system or console to play on. Horizon Zero Dawn: Complete Edition brings with it That Frozen Wilds, as well as granting players the opportunity to play the PlayStation exclusive on their computers. For physically disabled […]

    Grant Stoner3 minute read
  • Rocket Arena – Accessibility Review

    It’s very hard for me to review games when I know people at the publishers and studios behind them and know they’re trying their hardest to push for accessibility, especially when the game I’m reviewing just misses the mark. Rocket Arena is one of those games. EA is doing such good a11y work and yet, […]

    Courtney Craven4 minute read
  • Minecraft Dungeons – Mobility Review

    With Minecraft Dungeons launching last week, find out what we thought of the accessibility options available in Mojang's latest Minecraft adventure.

    Grant Stoner3 minute read

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