Posts tagged with: Accessibility Review
Resident Evil Village's accessibility was lacking, especially for Deaf/HoH players. The Gold Edition brings new content and improvements.
Criterion did an admirable job with the accessibility in Need for Speed Unbound, while there is some room to grow in this latest entry.
Pokémon Scarlet and Violet are the newest entries in the franchise. While buggy, for most Pokémon Scarlet and Violet will be accessible.
New Tales from The Borderlands retains ingredients that made Telltale a household name, and sets a benchmark for accessibility in the genre.
Scorn throws players into it's bizarre world with very little context, read about Mike's experience with Scorn's accessibility.
FIFA 23 is the last in the franchise to carry the FIFA name. It has impressive accessibility features that you will not find in many games.
God of War Ragnarok is finally on the way, and we've navigated through the realms to see what accessibility is available on day one.
Soul Hackers 2 is a brilliant experience that blends technology and spirituality in a really unique way, but how does it handle accessiblity?
NBA 2K23 dribbles onto platforms, but is the accessibility available a slam dunk? Our accessibility review shows what you can expect.
Boyfriend Dungeon brings dunegons and dating together, and our mobility review looks at what to expect for accessibility.
The Last of Us Part 1 has a great suite of accessibility options, but how do they come together from a mobility perspective?
The Last of Us Part 1 brings a classic back packed with accessibility options, but how does it come together with the game's gritty gameplay?
Rollerdrome has players zippinga round while shooting all over, but how is accessibility in the game, and what assists does it hold?
The cyberpunk kitty cat game, Stray is finally out, but what does it hold in store for those looking for mobility accessibility?
Saints Row has an impressive number of accessibility features available on paper, but how does it all translate into gameplay?
The Quarry brings dark horror for various playable characters, but how does the game feel when it comes to accessibility?