Posts tagged with: Accessibility Review
The Stanley Parable: Ultra Deluxe brings the 2013 original with new content, including accessibility improvements, here's what we found.
Our detailed Fortnite accessibility review looks into areas where the Battle Royale does well, where it falls flat, and improvements needed.
In our Lego Star Wars: The Skywalker Saga accessibility review we touch on where the game does well, but there are many that don't land.
Moss: Book 2 finds the little mouse returning for her second adventure, but how does the new PlayStation title fare for PS VR accessibility?
The tiny Playdate device comes with accessibility considerations, but is it enough to provide an enjoyable handheld experience?
Tiny Tina's Wonderlands is filled with chaotic battles, but how does the looter shooter fare for accessibility in our review?
Ghostwire: Tokyo shines with its informative and well-presented HUD, but where else does it fare well in our accessibility review?
Our Horizon Forbidden West accessibility review looks into how the game handles its vast number of features and whether they work well.
Sifu is an action-packed brawler that does a good number of accessibility features right, but the combat and bugs hold it back.
Instead of starting this review in the usual way, telling you a bit about the premise of Rainbow Six Extraction, I’m going to share how I originally opened this review when I began writing it a few days ago: Rainbow Six Extraction is the first Ubisoft game since Assassin’s Creed Syndicate to launch without customizable […]
God of War is heading to PC, but how much has changed for accessibility since its launch back in 2018? Here's our Can I Play That review
Halo Infinite is the most accessible Halo game to date, but that doesn't mean what's available is good for accessibility. Here's our review.
Want to know about Marvel's Guardians of the Galaxy and its accessibility? Here's our review that looks into how the game fares.
In this review on Death Stranding Director's Cut, we look into how accessible the game is with it's new features, but there's a problem...
There are two things I’ve come to accept when doing accessibility reviews: Remasters, remakes, and ports rarely, if ever, feature any meaningful accessibility improvements. 2. Nintendo IPs aren’t really doing the most when it comes to accessibility. Combine the two and what do you get? The Legend of Zelda: Skyward Sword HD, an enormously frustrating […]
I, Courtney “Bad At Puzzles” Craven, would like to share with you, dear reader, what an absolute delight Chicory: A Colorful Tale is. More than a delight. It’s a masterpiece in accessibility. Developed by a small team led by Greg Lobanov (Wandersong) and published by Finji, Chicory casts players as a magical paintbrush wielding dog […]