• Breakpoint Developers Discuss Accessibility

    On October 4, the successor to Tom Clancy’s Ghost Recon Wildlands launched, introducing the 11th title into the established series. Ghost Recon Breakpoint encourages players to utilize tactical skills and movements to eliminate increasingly difficult enemies, whilst simultaneously attempting to survive within the island landscape of Aurora. While incorporating mechanics from previous iterations, Breakpoint fully […]

    Grant Stoner3 minute read
  • Lack of Accessibility & Ignorance: Ghost Recon Breakpoint

    There’s a common saying that “ignorance is bliss”. It’s relatively true until you’re figuratively smacked across the face with reality and awoken to that which you were previously ignorant of. That’s not bliss… that’s an indescribable combination of shock and disappointment mixed with appreciation for being made aware of that which you were previously unaware […]

    Troy Beissel4 minute read
  • Deaf Game Review – Ghost Recon Breakpoint

    Game reviewed on Xbox one. Review copy provided courtesy of Ubisoft. I don’t think it’s any secret at this point that I’m among Ubisoft’s biggest fans. I love their games and their vocal commitment to accessibility, paired with the fact that many of their developers were the very first supporters of Can I Play That? […]

    Coty Craven6 minute read

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