The evolution of fighting games starts with our traditional Fighting Ground, and then we're turning the genre on its head with World Tour and Battle Hub for a total of three modes where anyone can play to their liking. No one starts off as a champion. You get there step by step, punch by punch. Take up the challenge and bring your game to the next level.
Articles
Street Fighter 6 accessibility review
Street Fighter 6's modern and dynamic control types improve accessibility but lack of menu narration fails blind players.
Street Fighter 6 accessibility hits and misses
Street Fighter 6 gets a lot of things right in its accessibility, but some things keep players from playing it fully.
Street Fighter 6 takes the fight to blind accessibility
With help from ePARA, Capcom developed sound effects to improve the accessibility of Street Fighter 6 for sightless and low-vision players.
Street Fighter 6 game director says Modern Control Type is by no means an easy mode
Street Fighter 6 will have a Modern Control Type feature, and the game director has said that it is by no means an easy mode.