Steve Saylor and Grant Stoner discuss their thoughts from a Motor and Blind disability perspective.on Horizon Zero Dawn: Complete Edition.Continue reading: Horizon Zero Dawn: Complete Edition — Accessibility Impressions
Watch Dogs: Legion is the third game in the Watch Dogs franchise for Ubisoft and the most ambitious. With its Open World concept where every NPC can become a Player Character it is ground breaking in it’s approach to the Open World genre that Ubisoft has become notable for. The question though at this point with its large scope, will it be playable for players with disabilities?Continue reading: Watch Dogs: Legion – Hands-On Accessibility Preview
Steve Saylor takes a deep dive into what accessibility options hopes he has for Cyberpunk 2077 as well as concerns with the current state of accessibility.Continue reading: Cyberpunk 2077 – Accessibility Analysis So Far
Find out what Steve Saylor and Courtney Craven thought of the accessibility features in The Last of Us 2 in this blind impressions video.Continue reading: Our The Last of Us 2 Discussion on Accessibility and Blind Impressions
Steve Saylor takes a deep dive into the Ghost of Tsushima State of Play video, looking at how accessible the game appears to be prior to launch.Continue reading: Ghost Of Tsushima — State Of Play Accessibility Breakdown
Steve checks out Riot Games’ Valorant with Kinda Funny Games’ Andy Cortez to examine the settings and see what accessibility features are availableContinue reading: Valorant – Accessibility First Impressions (Featuring Andy Cortez from Kinda Funny Games)
In today’s video, Steve Saylor and Grant Stoner give their thoughts on the accessibility in Gears Tactics for Windows 10Continue reading: Gears Tactics – Accessibility Impressions
This is a bonus episode of Steve Saylor’s video game accessibility podcast Access Granted. Cherry Thompson, Grant Stoner, John PhippsContinue reading: Final Fantasy VII Remake – Too Easy? Or Not Too Easy, that is the question.
As a first time player of Resident Evil I didn’t know what I was expecting when I arrived at RacoonContinue reading: Resident Evil 3 – Settings & Accessibility First Impressions
This is a question posed to Cherry Thompson an accessibility specialist and friend of CIPT. This comes from Steve Saylor’sContinue reading: Will there ever be a 100% accessible game?