While she passed away unexpectedly in March 2019, Can I Play That? would not exist without Susan’s passion for community building and dedication to ensuring games are inclusive and accessible. In 2014, after the massive disappointment of playing Destiny and being forced to call it quits 20 minutes into the game due to poor deaf/HoH accessibility, Susan started tweeting about game accessibility. When the tweets found an audience among people in similar situations, our site, oneoddgamergirl.net, was born and from there, things only got better. She was known throughout the industry and her death rattled the community but also instilled in us the drive to continue her work and hope that we can do so with the same passion. Can I Play That? is the home of all things game accessibility and has set the standard for game accessibility writing and reviews because she did what she loved so well.