Diamond Award 2022: God of War Ragnarök
The DAGERSystem Diamond Award for 2022 goes to God of War: Ragnarök! An impressive game with accessible features and design throughout.
Editor’s Choice: WWE 2K22
Our second editor's choice leading up to GAAD and the Diamond Award is WWE 2K22, chosen by Jeremy.
Forza Motorsport sets its sights on blind accessibility
With Blind Driving Assists and more, Forza Motorsport is poised to set a new bar for blind accessibility in the series.
Kirby’s Return to Dream Land Deluxe accessibility review
HAL Laboratories has done a remarkable job crafting Kirby's Return to Dreamland Deluxe, it's accessibility ensuring it can be enjoyed by many.
WWE 2K23 accessibility review
WWE 2K23 is a good follow-up to last year's game with accessibility improvements but it still has a ways to go.
Fire Emblem Engage accessibility review
The most user-friendly entry in the tactical RPG series I played, Fire Emblem Engage's accessibility allows it to be enjoyed by many.
Mario + Rabbids Sparks of Hope accessibility review
Mario + Rabbids Sparks of Hope has improved on accessibility since Kingdom Battle, and is great for those wanting to get into tactical RPGs.
Need for Speed Unbound accessibility review
Criterion did an admirable job with the accessibility in Need for Speed Unbound, while there is some room to grow in this latest entry.
Steam Deck Accessibility Review
The Steam Deck is a new handheld from Valve, but how does it do for accessibility with it's unique controls and small screen?
Indie Spotlight – Tunic
Tunic aims to deliver a similar experience to an overhead Zelda game, but with more of an emphasis on action and accessibility.
Indie Spotlight – Grapple Dog
Grapple Dog is inviting from the moment it begins, and that continues on into every core aspect of the game design.
Indie Spotlight – Infernax
What makes Infernax so interesting is that it aims to be both tough as nails while also still being fair to all players
Indie Spotlight – The Company Man
The Company Man delivers a game that manages both a high-quality experience but also is fairly accessible with just its core game design.
Indie Spotlight – Buck Up and Drive!
Buck Up and Drive! manages to do the job of keeping the arcade racer spirit alive while finding a way to be accessible in a variety of ways.
Indie Spotlight – Flynn: Son of Crimson
Flynn: Son of Crimson is a fantastic-playing Metroidvania that infuses many accessibility features into the core game design seamlessly.
Indie Spotlight – Baldo: The Guardian Owls
Baldo is a good but flawed Zelda-style game that may scratch the itch for those seeking a cel-shaded adventure.