At the end of his internship with GameInformer magazine, Josh Straub graduated from Southwest Minnesota State University with a degree in creative writing and history. His earliest gaming memories are of looking over his father’s shoulder while he played Warcraft 2. While these experiences gave him a deep appreciation for the RTS genre, Josh seeks to play games across all genres and platforms due to his interest in game accessibility for the disabled. This interest stems from too many experiences in which he has hurled his controller across the room after finding out that a game was inaccessible due to his Cerebral Palsy. Because of his wide exposure and interest in games, Josh appreciates the story of a game more than any other element, especially because the stories of the games of his childhood provided him with an invaluable sense of escape from his disability.
Elden Ring is a masterpiece, and that’s putting it mildly. Tight, addictive game design, haunting visuals and soundtrack, and an open-world system that’s downright compelling will probably mean it’s one of the greatest games of this generation, which is why it’s so heartbreaking seeing the levels of toxicity coming from corners of the game accessibility […]