Rainbow Six Extraction Accessibility Review

Deaf / Hard of HearingBlind / Low VisionMobilityCognitive

Instead of starting this review in the usual way, telling you a bit about the premise of Rainbow Six Extraction, I’m going to share how I originally opened this review when I began writing it a few days ago: Rainbow Six Extraction is the first Ubisoft game since Assassin’s Creed Syndicate to launch without customizable […]

Courtney Craven6 minute read

Bowflex VeloCore – Deaf Accessibility Review

Deaf / Hard of Hearing

As we enter year three of the COVID-19 pandemic, indoor, at-home exercise remains in the spotlight. Gym goers can’t safely workout at their gyms and in some parts of the world, it’s the middle of winter and too cold to venture outdoors to get our hearts pumping. I bought the Bowflex VeloCore 16 in December […]

Courtney Craven5 minute read

Is The Vale the Future of Accessible Gaming?

The Vale helps me understand just a fraction of the frustration sightless players experience as they try to access any other game. And that’s where its power lies.

Courtney Craven3 minute read

5 Ways to Make a More Accessible Work Environment

As the industry leans into diversity and inclusion, are disabled people part of that? Quite often, getting into the gaming industry relies on who you know, how well connected you are to those making decisions about who gets hired, whose content is important, and who is most visible in gaming. It probably won’t come as […]

Courtney Craven4 minute read

Chicory: A Colorful Tale — Can I Play That Accessibility Review

I, Courtney “Bad At Puzzles” Craven, would like to share with you, dear reader, what an absolute delight Chicory: A Colorful Tale is. More than a delight. It’s a masterpiece in accessibility. Developed by a small team led by Greg Lobanov (Wandersong) and published by Finji, Chicory casts players as a magical paintbrush wielding dog […]

Courtney Craven7 minute read

Join CIPT’s Accessible Gaming Club!

Today we started a fun new social side of Can I Play That — the Accessible Gaming Club. Each month we will play and discuss a different game.

Courtney Craven1 minute read

Should Accessibility Impact Overall Review Scores?

When Cyberpunk 2077 released in December 2020 with an array of game-breaking bugs and glitches rendering it unplayable for many, the general community of gamers experienced what disabled gamers do with countless games, both AAA and indie. We spend $60—$70 now if we’re playing on a PS5—without ever knowing if the game will be playable […]

Courtney Craven4 minute read

Resident Evil Village — Can I Play That Accessibility Review

I’m sure it will come as no surprise to anyone that Resident Evil Village is not an accessible game. This isn’t exactly a new problem for the RE series or Capcom. Our past coverage of the series hasn’t exactly been favorable. Susan’s review of RE2 earned a 5/10. My review of RE3 scored a disgraceful […]

Courtney Craven6 minute read

Follow CIPT

Latest from CIPT

Get our merch!

Go to our merch store
(Opens in new tab)