Carlos dives into the latest offering in the Batman mythos. Read what he thought about Gotham Knights' accessibility.
New Tales from The Borderlands retains ingredients that made Telltale a household name, and sets a benchmark for accessibility in the genre.
Return to Monkey Island brings back Guybrush Threepwood on another daring adventure, but how does it do for accessibility?
Marvel's Avengers lets players take control of a series of heroes, but how does the 2020 game hold up for mobility accessibility?
The Last of Us Part 1 has a great suite of accessibility options, but how do they come together from a mobility perspective?
The cyberpunk kitty cat game, Stray is finally out, but what does it hold in store for those looking for mobility accessibility?
In terms of mechanics, Forgive me Father’s most apparent inspirations are the first two entries of the Doom franchise.
Despite having a few missteps, Ember Labs’ debut title is a brief glimpse into a beautifully crafted and unique world.
Twelve Minutes is played from a top-down perspective and is also partially accessible for those with visual impairments.
Due to its nature as a twin-stick shooter, I consider The Ascent partially accessible to those with motor-function impairments.
Paradise Lost uses a minimalist HUD so as not to distract from its excellent and foreboding atmosphere across the game.
Indie developers have made quite a mark on the industry this year. The release of Serious Sam 4 showed that Croteam could hold its own against the indie scene’s heavy hitters while keeping their flagship franchise relevant after nearly two decades of absence, but it’s nearly impossible to have a conversation about the big players […]
I have long had an appreciation for indie titles and their developers for their ability to create experiences that buck the industry trend and do something entirely unique. Every once in a while however, there is one indie title that comes along that, while it doesn’t do anything to break the mold established by its […]
Disco Elysium is the first endeavor from studio ZA/UM. It’s an RPG set in a world known as Elysium decades after a war ravaged it. The world of Elysium is the brainchild of Estonian novelist, musician, and ZA/UM studio founder Robert Kurvitz, and it first appeared in his novel titled Sacred and Terrible Air. Disco Elysium […]
Cloudpunk is the latest game by Berlin-based developer Ion Lands. It’s a game that’s essentially Blade Runner meets The Transporter, and this is by no means a bad thing. The player assumes control of Rania, a woman starting her first shift at the eponymous parcel delivery company, which, very much like The Transporter, only has […]
Gibbous: A Cthulu Adventure is a self-styled “comedy cosmic horror adventure” point-and-click game by Romanian studio Stuck In Attic. Funded entirely on Kickstarter and surpassing its initial budget of 39,000 Romanian Leu (approximately $8,794), the game features three characters who all have motives to get their hands on a magical tome called the Necronomicon. With […]