After a while of internal struggles, Can I Play That? talks about what's next in store for the accessibility focused video game outlet.
After another year of video games across the industry, it's time to announce the winners of the Can I Play That? Accessibility Awards 2021
The Can I Play That? Accessibility Awards 2021 are now available for public voting and our Susan Banks Advocacy Award is sponsored by Ubisoft.
Wondering what our top 5 games for blind and visually impaired players are? Here are the games we think make the cut for different reasons.
If you're looking for recommendations for third-person video games for deaf and hard-of-hearing players, we've listed 5 of our favorites!
There are two things I’ve come to accept when doing accessibility reviews: Remasters, remakes, and ports rarely, if ever, feature any meaningful accessibility improvements. 2. Nintendo IPs aren’t really doing the most when it comes to accessibility. Combine the two and what do you get? The Legend of Zelda: Skyward Sword HD, an enormously frustrating […]
By Bobby K. Miitopia for Nintendo Switch came out recently, and everyone’s having a great time, including myself! It’s a quirky game about casting whoever you want in the standard roles that come with a fantasy RPG. Your dog can be the princess, your neighbour can be a baby and your ex can be the […]
By Latonya Pennington Hyperfixation aka “hyperfocus” to some psychologists is when you’re so intensely focused on something that you tune out everything else for hours at a time. Although this term is commonly applied to people with autism or ADHD, people with mental illnesses such as depression, anxiety, and bipolar disorder can also hyperfixate. It […]
Characters that look like me are usually not excluded for “historical accuracy.” In character creation, I can always find my skin tone. Demographic markers I can relate to (disability, ethnicity, sexual orientation) are not problems that need to be fixed in the game’s story. I have many choices for hairstyles in character creation when making […]
By Melanie Ashford When I sat down to play Horizon Zero Dawn, the first thing I did was check the menu and switch the captions on. It’s my favorite thing about gaming — accessibility is everywhere across the industry these days, and uncaptioned games are now a rarity. I suffer from moderate-severe hearing loss, and […]
Guest review by Bobby. Find him on Twitter @WheelyBadTweets. Astro’s Playroom is a free game, pre-installed to every PlayStation 5 console. Whilst initially awestruck by the game, it didn’t take very long to see why Sony’s catchy ‘For the Players’ tagline is an admirable slogan built on a history of gaming icons. Yet, in practice, […]
So many incredible games have been released this year with many of them making massive strides in accessibility. On top of that, we’ve got developers and studios being more vocal than ever in their commitment to making accessible games, and streamers and game journalists showing us every day why accessibility matters so very much. So […]
With the launch of next-generation gaming upon us, we at Can I Play That? have been waiting in anticipation for what this generation means for inclusive gaming. Over the last few years, we’ve seen publishers and developers alike make new innovations in the way everyone can play. Microsoft hasn’t been subtle about its enthusiasm for […]
We are thrilled to share with you that Can I Play That? has been recognized by Women in Games Global Games Award for our advocacy work in the industry. 2020 has been a massive year for CIPT and as we move forward with our mission to obtain funding, we hope you are as excited as […]
Finally, the question we’ve posed for over a year and a half, Can I Play That? can be answered with an unequivocal yes. Yes, you can play The Last of Us: Part 2. Stay tuned for our in-depth coverage, including a Deaf/HOH review, a video featuring Steve Saylor and Courtney Craven discussing the game and […]
Cherry Thompson, accessibility manager at Ubisoft presents their "You Got This" Talk as part of Global Accessibility Awareness Day 2020.