Search Results for: last of us review
The Last of Us Part 1 Mobility Review
The Last of Us Part 1 has a great suite of accessibility options, but how do they come together from a mobility perspective?
The Last of Us Part 1 Accessibility Review
The Last of Us Part 1 brings a classic back packed with accessibility options, but how does it come together with the game's gritty gameplay?
The Last of Us: Part 2 – Mobility Review
You are probably expecting this to be a review of The Last of Us: Part 2. You are probably assuming I will christen it with a perfect score in relation to mobility issues, with the same jubilation as my colleagues. You are probably eagerly anticipating me to recommend it to every individual with a PS4. […]
The Last of Us 2 – Blind Accessibility Review
"The Last of Us 2 is a testament to what can be achieved when accessibility is considered from the ground up." Check out our Blind Review on the game.
The Last of Us: Part II accessibility review
Disclaimer: Naughty Dog provided DAGERSystem with a code to play and review The Last of Us: Part II in time for its June 19, 2020 release date. To say that The Last of Us Part II is the most anticipated game of the year is essentially fact. Naughty Dog’s crowning achievement has been meticulously crafted […]
The Last of Us: Part 2 — Deaf/HoH Review
"The Last of Us 2 is the game of a generation. Not in its narrative and artistic beauty, [...] but in its accessibility." Check out our review here.
The Last of Us: Part 2 Can I Play That? Coverage Preview
Finally, the question we’ve posed for over a year and a half, Can I Play That? can be answered with an unequivocal yes. Yes, you can play The Last of Us: Part 2. Stay tuned for our in-depth coverage, including a Deaf/HOH review, a video featuring Steve Saylor and Courtney Craven discussing the game and […]
The Last of Us accessibility review (updated)
(This Review has been updated to include features from the Last of Us remastered edition on the PS4.) Naughty Dog’s latest blockbuster blurs the line between video game and art thanks to its masterful storytelling, beautiful visuals, and seamless gameplay. It is without a doubt one of the best games I have ever played. From […]
Harmonium The Musical brings Deaf representation and accessibility
Harmonium: The Musical is designed with d/Deaf representation and accessibility in mind, developer The Odd Gentlemen shares details.
Cyberpunk 2077 Phantom Liberty accessibility review
Cyberpunk 2077 Phantom Liberty and update 2.0 improve its accessibility a lot, but still has rough spots for players with limited mobility.
Oxenfree 2: Lost Signals accessibility review
The accessibility of Oxenfree 2: Lost Signals is helped by its mouse controls, making exploring seamless for those with less mobility.
Dave the Diver accessibility review
Dave the Diver is a game that does many things well, especially for players with limited mobility it could still improve its accessibility.
Stories of Blossom accessibility review
Stories of Blossom is a point-and-click accessibility masterclass with flexible controls, extensive narration, clear visuals and structure.
Diablo IV accessibility review
Diablo IV delivers on story and gameplay, and with it's accessibility features is one of the most accessible RPG's Mike has ever played!
Star Trek: Resurgence accessibility review
Star Trek: Resurgence falls short in accessibility due to QTEs and potential colorblind issues, but story mode makes up for a lot.
The Last Case of Benedict Fox accessibility review
The Last Case of Benedict Fox is far from perfect, but a fine template for what accessibility could be for the genre.