Hi-Fi Rush drops the beat, and an accessibility guide!

Marijn / ActiveB1t2 minute read

Announced today, and immediately available, Hi-Fi Rush is a new rhythm game from Tango Gameworks. Hi-Fi Rush has you fighting as wannabe rock star Chai, to defeat a sinister robotics enhancement conglomerate while everything from the environment to the combat is synced to the music. To help players on their way in Hi-Fi Rush, a beginner’s guide and an accessibility guide have been published as well. We took a look at the accessibility guide.

On first startup, several options are presented before the game loads, including several to do with subtitles. After this, you will be able to adjust all options before starting the game itself. Most of the options also include explanations and a preview, so you know what you are adjusting.

Visual and audio adjustments

The game allows you to separately toggle subtitles for several categories, and adjust the way subtitles are displayed. Size, speaker names, and background can all be adjusted.

To help players follow the beat, a companion hovers over Chai’s shoulder showing the beat. The game allows you to choose from several types of visualization for this effect. Additionally, Rhythm Assist is available to visualize the beat across the bottom of the screen, providing a live flow of the beat.

For colorblind players, Hi-Fi Rush also has several color settings for Protanopia, Deuteranopia and Tritanopia. The strength of the setting can be adjusted.

Reducing inputs

To customize the inputs to your preference, two controller presets are available. Aside from these presets you are able to remap the controls, excluding the stick functions (left is move, right is camera). You are able to adjust the sensitivity of the sticks. For mouse and keyboard users it seems that all controls are remappable.

Hi-Fi Rush also includes two innovative modes to reduce button presses. Auto-Action Mode will perform the optimal action by simply pressing one of the attack buttons. This helps players who are unable to perform complex sequences of button presses. Similarly, the Single Key Rhythm Game Mode remaps all actions that need multiple buttons to a single button press, to help players who are unable to comfortably press multiple buttons at once.

Difficulty to match

The game also includes a choice in difficulty levels. This choice impacts the margin of error, health, and damage. Staying on the beat is still required, so even on easy the game should provide an enjoyable challenge. The difficulty can be changed during gameplay, which is a welcome flexibility.

To read all the details, be sure to check out the Hi-Fi Rush accessibility guide yourself. If you want to play Hi-Fi Rush, it is out now for PC and Xbox Series X/S, and is also included in GamePass.

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Marijn
ActiveB1tWebsite operationsHe/They

CIPT's resident one-person IT crew responsible for the looks, functionality, and accessibility of the site. Inclusion and accessibility troublemaker and creator of the Alt Or Not browser plugin for Twitter. Child of the 80's without an intention of growing up.

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