This year’s GAConf has already teased some of the speakers for the upcoming US edition taking place in October. Now, the event has revealed the full lineup of speakers as well as what talks to expect and these talks will be streamed digitally. However, the event is a hybrid event this year and will also see an in-person event taking place, capped at 100 attendees.
Starting on October 24, 2022, GAConf USA will take place and a number of talks specifically about accessibility in video games will take place. There are talks from industry professionals and accessibility specialists with topics including Guardians of the Galaxy and the captioning system and accessibility in mobile gaming. There are case studies on Rocksmith+, The Last of Us Part 1, and Lost and Hound.
There’s also a talk on how to make industry events more inclusive by Xbox’s Senior Gaming Accessibility Program Manager, Brannon Zahand. I and the previous mobility editor for CIPT, Grant Stoner are also in attendance with a talk about accessibility journalism and where we see the vertical going.
Registration is still available and those wanting to experience the digital event can watch it for free on YouTube. Registration will gain users access to both the Zoom stream where ASL interpretations are available alongside captions. Registration also grants access to the Discord channels so that users can communicate with the speakers and other attendees.
The in-person event is being held in Redmond and is capped at 100 attendees and those wanting to attend are required to have proof of vaccination and proof of a negative test.