Saints Row Accessibility — Menu Deep Dive

Ben Bayliss8 minute read

The over-the-top world of Saints Row has a lot on paper for accessibility. If you’ve read our Saints Row review, you’ll see how they come into play in-game. However, if you’re wanting that more in-depth look at what to find in the Settings menu, this is where to look.

It’s also worth remembering that the existence of an accessibility menu doesn’t mean that the game itself is accessible. Instead, this deep dive serves to show players what to expect from the menus in case there is anything they need or prefer to see.

All images and information displayed below are from the PS5 version and could be subject to change.

Options

Gameplay

Saints Row kicks things off with a bunch of gameplay options. Here players can mostly adjust the complexity of gameplay by changing up their difficulty options and the ways tutorials are presented throughout.

  • Challenge Type (Difficulty Type)
    • Tourist
    • Hustler
    • Entrepreneur
    • Sensei
    • Boss
  • Danger Level
  • Enemy Durability
  • Tough Enemy Frequency
  • Vehicle Combat Difficulty
  • Notoriety Difficulty
  • Ammo Scarcity
  • Timed Objective Difficulty
  • Lock On Type
    • Full Lock
    • Short Lock
    • Snap Only
    • Off
  • Auto Lock On New Target
  • Lock On Attraction
    • Narrow
    • Default
    • Wide
    • Extreme

Co-op Settings

  • Session Privacy
  • Friendly Fire
  • HQ Customization
  • Co-op Pranking
  • Tutorial Frequency
    • Off
    • Low
    • Default
    • High
  • Tutorial Length
    • Default
    • Extended
  • Auto Save
  • Show All Presets

Controls

Saints Row has a fair number of options to choose from when it comes to the general controls. This includes controller customization —though somewhat limited— and other options such as vibration intensity, deadzones, and adaptive triggers. The toggles area is populated with options for players to avoid toggles.

  • View Controls
  • Customize Wireless Controller
  • Resistance
  • Vibration
  • Left Stick Deadzone
  • Right Stick Deadzone
  • Toggles
    • Skip Cinematic
    • Walk Speed
    • Wingsuit Braking
    • Fine Aim
    • Weapon Wheel
    • Automatic Weapons
    • Ability Preset
    • Acceleration
    • Braking
    • Drift
    • Reverse Look
    • Special Ability
    • Tow Cable
    • Radial Wheel
  • Invert Movement X
  • Invert Movement Y

Display

The display area allows for a number of adjustments to graphical areas. This also includes motion blurring and camera shake.

  • Graphics Quality Preset
    • 1080p High Framerate
    • 1080p Quality
    • 1440p High Framerate
    • 1440p Quality
    • 2160p 4K/UHD
  • Camera Shake
  • Motion Blur
  • Hide HUD
  • Brightness Options
  • Scene Brightness
  • HDR

Audio

A number of audio settings as well as subtitle settings are available here, and it includes customization features. This area doesn’t include a later accessibility audio feature that allows the drowning out of certain noises.

  • Master Volume
  • Music Volume
  • Sound Effects Volume
  • Voice Volume
  • Mute Music
  • Audio Mix
  • Licensed Music
  • Voice Chat
  • Context Audio Volume

Subtitles

  • Subtitles
  • Opacity
  • Subtitle Names
  • Size
  • Subtitle Speed
  • Ambient Voice Chat Bubbles

Camera

There’s not that much here with players mostly expecting to just see inverted controls and sensitivity.

  • Invert Camera X
  • Invert Camera Y
  • Sensitivity X
  • Sensitivity Y
  • Fine Aim Sensitivity X
  • Fine Aim Sensitivity Y

Accessibility

Saints Row also has other settings tucked away from the general Settings area and buried into Accessibility. It’s here where players can take finer control over some areas of the game.

Gameplay

Gameplay is one area where quick time events can be set to be turned off along with time limits if desired. A vehicle speed limit allows players who are finding the speed too much to knock it down.

  • Automatic Quick Time Events
  • Vehicle Speed Limit
  • No Time Limits
  • Timed Objective Difficulty

Controls

In Saints Row accessibility controls, the remapping options come back into play from earlier as well as the toggles list.

  • View Controls
  • Customize Wireless Controller
  • Left Stick Deadzone
  • Right Stick Deadzone
  • Toggles
    • Same list as earlier in this article

Visual

Here, players can enable High Contrast mode, adjust settings for motion sickness, and also customize the UI somewhat.

  • High Contrast Mode
    • Off
    • Highlight Only
    • Full

Motion Sickness

  • Motion Blur
  • Camera Shake
  • Takedown Cameras

UI Settings

  • Full Caps
  • Reticle Settings
    • Non-Target Reticle Color
    • Hostile Reticle Color
    • Friendly Reticle Color
    • Non-Combat Reticle
    • Hip Fire Reticle
    • Fine Aim Reticle
    • Reticle Size
  • Mini-Map Size
  • GPS Ground Arrows
  • GPS Wall Arrows
    • Off
    • Turns Only
    • Turns and Straightaways
  • Enemy Health Bar Display
    • Icon Only
    • Icon and Name
    • Name Only

Gore/Nudity Settings

  • Blood/Gore
  • Brutal Takedowns
  • Color Blind Mode
    • Deuteranopia
    • Protanopia
    • Tritanopia
  • Force Underwear
  • Show Nipples

Audio

Audio offers a new type of audio slider for Saints Row. Players can choose to prioritize critical dialogue, and in doing so, can adjust sliders to drown out specific elements.

  • Prioritize Critical Speech
    • Default
    • Heavy
    • Full
  • Context Audio Volume
    • Radio
    • Environment
    • Menus
    • Ambient World Noises
    • Interface SFX
    • Vehicle SFX
    • Pedestrian Voices
    • Combat Weapon SFX
    • Combat Injury SFX
    • Explosion SFX
    • Non-Critical Voices
  • Subtitles
  • Opacity
  • Subtitle Names
  • Size
  • Subtitle Speed
  • Ambient Voice Chat Bubbles

Camera

  • On Foot Camera Follow
  • Vehicle Camera Follow
  • Ambient Camera Bobbing
  • Lock on Type
    • Full Lock
    • Short Lock
    • Snap Only
    • Off
  • Auto Lock On New Targets
  • Lock On Attraction
    • Default
    • Narrow
    • Wide
    • Extreme
  • Sensitivity X
  • Sensitivity Y
  • Fine Aim Sensitivity X
  • Fine Aim Sensitivity Y

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Ben
BaylissEditor-in-ChiefHe/Him

Ben is the one in charge of keeping the content cogs at Can I Play That? turning. Deafness means that he has a focus on discussing captions, but with experience in consultancy and advocacy, he covers what bases he can. Having written about accessibility in video games at DualShockers, GamesRadar+, GamesIndustry.biz, Wireframe, and more he continues his advocacy at CIPT. He was actually awarded a Good Games Writing award for an article he wrote here! He enjoys a range of games, but anything that’s open-world and with a photo mode will probably be his cup of tea. You can get in touch with him at: ben@caniplaythat.com

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