Sifu Accessibility — Menu Deep Dive

Ben Bayliss4 minute read

When it comes to mastering hand-to-hand combat, Sifu certainly puts pressure on you to do the best you can with mashing those buttons, both defensively and offensively. Our Sifu accessibility review talked about how there are accessibility features done well, such as HUD scaling and subtitle legibility, but found that the game was too reliant on pushing a set way of playing.

For those who may want to take a deeper look into what is available from the settings menu, you’ll find what’s available below. However, it’s worth remembering that it’s not the number of features available that make a game accessible.

All images and information displayed below are from the launch version and could be subject to change in the actual product.

Boot Menu

The first boot portion of Sifu doesn’t really come with an accessibility area, but it does allow you to adjust your brightness, HUD area, and enable subtitles and the text language.

Gameplay

For gameplay, there’s a fair number of features here for camera control as well as what’s displayed on-screen. You’ll find the following in this menu:

  • Invert Camera X and Y axis
  • Camera Speed
  • Camera Smooth Effect
  • Camera Shake Effect
  • Hide Clue VFX

Display

This section is where you’ll find some of the generic graphic settings, but also where you’ll be able to make adjustments to the HUD.

  • Resolution
  • Render Resolution
  • Luminosity
  • Display Mode
  • NVIDIA DLSS
  • V-Sync
  • HUD Size
  • Hide HUD
  • HUD Framing

Video

From here you’ll find a number of individual graphical segments to cater the game to your computer’s capability. But there is an interesting High Contrast mode here for PC users that doesn’t appear to currently exist on PlayStation editions. While the majority of options are to adjust graphics we’ll skip listing all the options here.

Sound and Language

You’ll find a number of audio sliders in this section which is helpful for many. There’s also a mono only mode for those who may have unilateral hearing loss or just prefer to play in mono.

  • Master Volume
  • Music
  • Sound Effects
  • Dialogue
  • Gameplay Sound Effects
  • Mono Only

As for language, this section includes your subtitle options as well as text language options.

  • Subtitles
  • Text Language
  • Subtitle Opacity

Remapping

Remapping, despite reportedly breaking gameplay inputs, does exist in Sifu and can be achieved by changing “Preset” to Custom. There are also some changes that can be applied outside of remapping individual inputs.

  • Input Device Type
  • Preset
    • Default
    • Custom (Enables Remapping)
  • Press Type
    • Toggle
    • Hold

Sifu is available for PC, PS4, and PS5.

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Ben
BaylissEditor-in-ChiefHe/Him

Ben is the one in charge of keeping the content cogs at Can I Play That? turning. Deafness means that he has a focus on discussing captions, but with experience in consultancy and advocacy, he covers what bases he can. Having written about accessibility in video games at DualShockers, GamesRadar+, GamesIndustry.biz, Wireframe, and more he continues his advocacy at CIPT. He was actually awarded a Good Games Writing award for an article he wrote here! He enjoys a range of games, but anything that’s open-world and with a photo mode will probably be his cup of tea. You can get in touch with him at: ben@caniplaythat.com

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