Can I Play That? Accessibility Awards 2021: Voting Begins

Can I Play That?7 minute read

As another year comes to a close, it’s time for the Can I Play That? Accessibility Awards 2021 where we highlight some of the achievements in the accessibility scene across the video games industry. This year we have a number of categories for you, the public, to vote on such as what game had the best representation of disabled characters, indie excellence, and our Susan Banks Advocacy Award that’s sponsored by Ubisoft.

Back in 2020, we saw a busy year with accessibility and for our Can I Play That? Accessibility Awards 2020, not only had games been released in an accessible state such as The Last of Us: Part 2, Watch Dogs Legion, Hyperdot, and more, but we also saw accessibility being widely discussed. That progression has continued into this year and so Can I Play That? is happy to announce that public voting is now available following the voting from our panel of judges.

To take part in the voting process for the Can I Play That? Accessibility Awards 2021, you’ll be able to vote on the official form here and make your choices for each category. The categories and nominees are as followed.

AAA excellence

Accessibility in a game made on big budget / by a big team

Indie excellence

Accessibility in a game made on a small budget / by a small team

Best Deaf/HoH accessibility

Accessibility for gamers who are Deaf or hard of hearing

Best physical/mobility accessibility

Accessibility for gamers with motor impairment

Best blind/low-vision accessibility

Accessibility for gamers with low/no vision

  • Ratchet & Clank: Rift Apart (Insomniac Games)
  • Forza Horizon 5 (Playground Games)
  • The Vale: Shadow of the Crown (Falling Squirrel)

Best cognitive accessibility

Accessibility for neurodiversity and cognitive/learning disability

Best representation

Representation of disabled characters

Best journalism

Article about game accessibility

Most improved

Greatest progress through patches, mods, or remakes/remasters

Best game accessibility event

Event about game accessibility

Most accessible gaming event

Gaming event inclusive of the widest audience

Favorite innovation in accessible tech

New or improved hardware

All games should implement this

Most innovative or helpful accessibility consideration, either a feature/option or default design

  • Full captions from Marvel’s Guardian’s of the Galaxy
  • Game Speed from Ratchet and Clank: Rift Apart
  • Content warnings from Boyfriend Dungeon

Biggest accessibility surprise

Something impactful that you didn’t see coming

Most dedicated publisher

The publisher making the most significant or most consistent efforts

  • Ubisoft
  • Xbox Game Studios
  • Square Enix

Most dedicated studio

The studio making the most significant or most consistent efforts

  • Rare
  • Insomniac Games
  • Ubisoft Kyiv

MVP award for most dedicated developer

The individual developer making the most significant or most consistent efforts internally (this can include people working in accessibility roles)

  • David Tisserand (Ubisoft)
  • Améliane F. Chiasson (Square Enix)
  • Tara Voelker (Xbox)

The Susan Banks Advocacy Award

Susan made a profound difference at a critical time for the industry. This award can be someone either in a development role or not – anyone who is an advocate making a difference across the wider industry

The Susan Banks Advocacy Award is sponsored by Ubisoft

  • Morgan Baker
  • Ian Hamilton
  • Jerome Dupire

To vote on the awards, voting is taking place on this form.

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