Forza Horizon 5 character creator introduces prosthetic limbs for avatars

Ben Bayliss2 minute read

Forza Horizon 5 has a new character creator feature in which players can apply prosthetics to their avatars.

Playground Games’ Forza Horizon 5 racing title takes players to Mexico after its last stint in the UK in Forza Horizon 4. While character creation was available then, this time around Forza Horizon 5 players can apply prosthetic limbs to their avatars. This information has been noted more recently by Kotaku following early preview impressions going live today. However, the feature has been known since earlier this year.

Kotaku notes that the character creation portion of the game kicks in after the opening sequence, and these player-created characters appear in cutscenes and talk to NPCs throughout the game. A new feature available in the character creation for representation is the introduction of prosthetic limbs. This and the addition of pronouns were revealed by Playground Games back in June 2021.

Forza Horizon 5 character creator showing prosthetic limbs
Image courtesy of Kotaku

Earlier this month, 343 Industries announced that its upcoming Halo Infinite will allow players to customize their Spartans with prosthetics. 343 Industries worked with Warfighter Engaged throughout its design process.

Forza Horizon 5 is looking to launch next month on November 9, 2021, for Xbox Series S, Xbox Series X, and PC. We’re particularly excited to see how the new installment in the racing simulation series has built upon previous versions. Even more so after the launch version of Forza Horizon 4 scored a 7/10 and was improved upon post-launch in our review when we revisited the title.

Enjoy our work? Please consider supporting us!

Donating through DAGERSystem / AbilityPoints with PayPal may be tax deductible


Ben is the one in charge of keeping the content cogs at Can I Play That? turning. Deafness means that he has a focus on discussing captions, but with experience in consultancy and advocacy, he covers what bases he can. Having written about accessibility in video games at DualShockers, GamesRadar+,, Wireframe, and more he continues his advocacy at CIPT. He was actually awarded a Good Games Writing award for an article he wrote here! He enjoys a range of games, but anything that’s open-world and with a photo mode will probably be his cup of tea. You can get in touch with him at:

See all articles by Ben

Follow CIPT

Latest from CIPT

(Opens in new tab) starting with