Assassin’s Creed Valhalla Story Trailer Makes Use of YouTube’s New Audio Track Feature

Ben Bayliss2 minute read

Earlier this year, we saw a bunch of trailers from Ubisoft for their various games, for example: Watch Dogs Legion, Assassin’s Creed Valhalla, and Far Cry 6. With each trailer, there was also a separate upload that was audio described, but this meant that the audio described trailer had to be specifically shared for those who may wish to watch it over the non-audio described trailer.

In a new trailer for Assassin’s Creed Valhalla, Ubisoft has made use of a brand-new feature available on YouTube that allows for multiple audio tracks. This feature is something that I recall seeing Ubisoft’s David Tisserand earlier this year saying he wanted to see arriving on the platform. It seems as if that feature has finally arrived.

During the Game Accessibility Conference 2020, Tisserand popped into the chat and informed everyone about the brand-new story trailer that you can watch below. However, he wanted feedback on if the new feature worked, and as such introduced us all to it.

On the video, if you hover over it and click the cog/settings wheel, it should open a small menu panel. Within that panel is now an “Audio Track” setting that will allow you to click it, open it, and select from different audio tracks.

In this case, the trailer now allows you to choose from English Original and English Descriptive. So now, users can watch the same video as everyone else, but choose their desired audio track This is a fantastic addition to the YouTube player and certainly something that is welcomed given how YouTube’s been with Community Captions of late.

The trailer itself shows off the story for Assassin’s Creed Valhalla showing a mixture of cutscenes and in-game cutscenes. Players will take on the role of Eivor, a Viking torn between his brother Sigurd and taking on a personal quest for glory. It also takes a similar approach to the previous games, but has a heavier RPG focus.

Assassin’s Creed Valhalla is set to launch on November 10 for PC, PS4, Google Stadia, Xbox One, Xbox Series X / S, and Google Stadia. It will be landing on PS5 on November 12 when the console launches.

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Ben
BaylissEditor-in-ChiefHe/Him

Ben is the one in charge of keeping the content cogs at Can I Play That? turning. Deafness means that he has a focus on discussing captions, but with experience in consultancy and advocacy, he covers what bases he can. Having written about accessibility in video games at DualShockers, GamesRadar+, GamesIndustry.biz, Wireframe, and more he continues his advocacy at CIPT. He was actually awarded a Good Games Writing award for an article he wrote here! He enjoys a range of games, but anything that’s open-world and with a photo mode will probably be his cup of tea. You can get in touch with him at: ben@caniplaythat.com

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